.
Normal view
Yesterday — 12 March 2025tandf: Interactive Learning Environments: Table of Contents
-
tandf: Interactive Learning Environments: Table of Contents
- Students’ use and perceptions of WhatsApp in learning programming
-
tandf: Interactive Learning Environments: Table of Contents
- A communicative learning environment in higher education: video-based spatial reading study supporting architecture students’ peer learning
-
tandf: Interactive Learning Environments: Table of Contents
- Examining the role of voice blogging in developing speaking complexity, accuracy, and fluency in EFL learners: a social-constructivist perspective
-
tandf: Interactive Learning Environments: Table of Contents
- Exploring the effectiveness of different “escape room simulation teaching” methods on clinical preceptors’ knowledge and skills in judging and handling violent situations in the healthcare profession
-
tandf: Interactive Learning Environments: Table of Contents
- Improving procedural skills for autistic adults in a 3D virtual world through embodied hands-on learning
-
tandf: Interactive Learning Environments: Table of Contents
- The journey of challenges and triumphs: a systematic literature review of the dynamic evolution of human-centered artificial intelligence in education
Before yesterdaytandf: Interactive Learning Environments: Table of Contents
-
tandf: Interactive Learning Environments: Table of Contents
- Exploring demographic influences on learner satisfaction in open education platforms: a case study from Guangdong Open University
-
tandf: Interactive Learning Environments: Table of Contents
- ChatGPT addiction predicted by openness to using new technology and self-efficacy, and reflected in continuous intention
-
tandf: Interactive Learning Environments: Table of Contents
- cMOOC in Iranian higher education curriculum in the new normal era
-
tandf: Interactive Learning Environments: Table of Contents
- A cultural analysis of the impact of personalization game feature on students’ flow state
-
tandf: Interactive Learning Environments: Table of Contents
- Designing interactive learning environments for Mandarin number education
-
tandf: Interactive Learning Environments: Table of Contents
- Impact of a metaverse experience based on peer-facilitated learning on the sustainable education of university students
-
tandf: Interactive Learning Environments: Table of Contents
- Enhancing creativity in music education through VR: development of convergent and divergent thinking
-
tandf: Interactive Learning Environments: Table of Contents
- Working on a digital research-based collaborative project in higher education: students’ perspectives on benefits and challenges
-
tandf: Interactive Learning Environments: Table of Contents
- How can we enhance elementary students’ learning engagement in a dual-teacher classroom setting? an analysis of a moderated mediation effect
Correction
5 March 2025 at 07:57
.
-
tandf: Interactive Learning Environments: Table of Contents
- Exploring the role of digital technologies in solfeggio and ear training pedagogy and memory
-
tandf: Interactive Learning Environments: Table of Contents
- Teacher-student interaction in an intelligent education environment: the impact of teachers’ discourse on students’ depth of thinking in information technology courses
-
tandf: Interactive Learning Environments: Table of Contents
- The effects of artificial intelligence-based interactive scaffolding on secondary students’ speaking performance, goal setting, self-evaluation, and motivation in informal digital learning of English
-
tandf: Interactive Learning Environments: Table of Contents
- Understanding how to assess the impact of Artificial Intelligence on learning: a systematic review
-
tandf: Interactive Learning Environments: Table of Contents
- The effect of mobile application-based home-visiting education on nursing students’ home-visiting information and competence levels
-
tandf: Interactive Learning Environments: Table of Contents
- Enhancing learning outcomes through interest cluster analysis in interactive learning environment
-
tandf: Interactive Learning Environments: Table of Contents
- Exploring the dynamic teaching-learning relationship in interactive learning environments
-
tandf: Interactive Learning Environments: Table of Contents
- Towards a model for primary students’ behavioral intention to learn AI: programming ability, AI literacy and ethics as three fundamental pillars
-
tandf: Interactive Learning Environments: Table of Contents
- Agri startup ecosystem webinars: factors influencing learning outcome of the participants
-
tandf: Interactive Learning Environments: Table of Contents
- A scoping review of embodied conversational agents in education: trends and innovations from 2014 to 2024
-
tandf: Interactive Learning Environments: Table of Contents
- Robots facilitate self-talk: effects on ownership, self-efficacy, and learning performance
-
tandf: Interactive Learning Environments: Table of Contents
- Interaction between students and artificial intelligence in the context of creative potential development
-
tandf: Interactive Learning Environments: Table of Contents
- An educational mobile augmented reality system to enhance undergraduate performance and motivation in design theory courses
-
tandf: Interactive Learning Environments: Table of Contents
- Proposing a conceptual model for the adoption of artificial intelligence by teachers in STEM education
-
tandf: Interactive Learning Environments: Table of Contents
- How to improve drivers’ hazard perception ability? an interactive training method based on VR technology and the Unity 3D Platform
-
tandf: Interactive Learning Environments: Table of Contents
- Testing preschool children's achievements: mobile seamless learning based on multicultural education in Hong Kong
-
tandf: Interactive Learning Environments: Table of Contents
- Creating interactive AI learning environments: integrating interdisciplinary approaches and Taoist art principles
-
tandf: Interactive Learning Environments: Table of Contents
- Architecture students’ peer learning in informal situations by lens of the community of practice – one case study
-
tandf: Interactive Learning Environments: Table of Contents
- Transforming education through artificial intelligence and immersive technologies: enhancing learning experiences
-
tandf: Interactive Learning Environments: Table of Contents
- Reliable and efficient automated short-answer scoring for a large dataset using active learning and deep learning
-
tandf: Interactive Learning Environments: Table of Contents
- Exploring the impact of learner- and peer- help seeking strategies on cognitive load reduction and self-regulated learning skills enhancement
-
tandf: Interactive Learning Environments: Table of Contents
- Techno-pedagogical communication, ed-tech and media professionals: crossroads for enhancing instructional quality
-
tandf: Interactive Learning Environments: Table of Contents
- Student-centred teaching and learning new curriculum practices, a case of a rural public secondary school in Tororo district